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Difference between revisions of "SpawnFrames"

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{{DeeZireInclusion}}<br />
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{{flag
Specifies the number of frames (time, not image frames) at which to spawn another particle.
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|files={{Categ|Rules(md).ini}}
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|values={{values|unsigned integer}}
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|types={{Categ|ParticleSystems}}
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|ts=yes
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|fs=yes
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|hp=yes
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|ra2=yes
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|yr=yes
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|ares=yes
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}}
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Specifies the delay, in [[frames]], before this system will spawn another [[particle]], provided that the [[ParticleCap|particle threshold]] has not been reached.
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== See Also ==
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* [[Spawns]]
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* [[Slowdown]]

Latest revision as of 13:53, 2 May 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpawnFrames
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: ParticleSystems


Specifies the delay, in frames, before this system will spawn another particle, provided that the particle threshold has not been reached.

See Also