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Difference between revisions of "Spawns"

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===On VehicleTypes and BuildingTypes===
 
===On VehicleTypes and BuildingTypes===
 
{{DeeZireInclusion}}<br />
 
{{DeeZireInclusion}}<br />
 
Specifies the AircraftType that this object 'spawns' with its weapon (the weapon itself must have Spawner=yes set).
 
Specifies the AircraftType that this object 'spawns' with its weapon (the weapon itself must have Spawner=yes set).
 +
 +
===On Voxel debris animations===
 +
 +
{{DeeZireInclusion}}<br />
 +
Specifies the next [Particle] spawned when this voxel debris explodes. Defaults to 'none'.
  
 
===On ParticleSystems===
 
===On ParticleSystems===
 
{{DeeZireInclusion}}<br />
 
{{DeeZireInclusion}}<br />
 
Can be set to 'yes' or 'no' and specifies whether or not the system can spawn particles by itself. Defaults to 'no'.
 
Can be set to 'yes' or 'no' and specifies whether or not the system can spawn particles by itself. Defaults to 'no'.

Revision as of 15:13, 28 February 2009

On VehicleTypes and BuildingTypes

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Spawns
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Specifies the AircraftType that this object 'spawns' with its weapon (the weapon itself must have Spawner=yes set).

On Voxel debris animations

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Spawns
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Specifies the next [Particle] spawned when this voxel debris explodes. Defaults to 'none'.

On ParticleSystems

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Spawns
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and specifies whether or not the system can spawn particles by itself. Defaults to 'no'.