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- 01:35, 8 August 2009 (diff | hist) . . (+270) . . WeatherConBoltExplosion
- 13:09, 9 April 2009 (diff | hist) . . (+1,304) . . N Buildable Practice Targets (New page: You have propably noticed the 'bullseye' entry in the rules, commented as 'earning veterancy for a little GI'. Now, the cost of the bullseye is set to 600 (*3 GI's cost, which is the defau...)
- 16:04, 29 March 2009 (diff | hist) . . (+361) . . MissileSpawn (current)
- 19:56, 20 March 2009 (diff | hist) . . (+602) . . MissileSpawn
- 21:56, 19 March 2009 (diff | hist) . . (+374) . . Spawned Missiles
- 00:14, 19 March 2009 (diff | hist) . . (+1,531) . . Spawned Missiles
- 23:54, 18 March 2009 (diff | hist) . . (+180) . . Suicide
- 23:52, 18 March 2009 (diff | hist) . . (+3) . . Internal Error (→Yuri's Revenge 1.001: Whooops...)
- 23:51, 18 March 2009 (diff | hist) . . (+125) . . Internal Error (→Yuri's Revenge 1.001)
- 00:44, 17 March 2009 (diff | hist) . . (+78) . . Spawned Missiles (Newest research indicates that...)
- 17:22, 15 March 2009 (diff | hist) . . (+356) . . SlowdownDistance (Update) (current)
- 16:12, 15 March 2009 (diff | hist) . . (+463) . . SlowdownDistance
- 02:04, 15 March 2009 (diff | hist) . . (+299) . . N Talk:TurretSpins (New page: The unit will therefore only attack other units when the turret allows it to Well, my experience contradicts this - AFAIK, TurretSpins, since TibSun, in effect gives the affected vehicle...) (current)
- 01:51, 15 March 2009 (diff | hist) . . (+39) . . ExtraPower (This could easily have been misinterpreted...)
- 15:06, 14 March 2009 (diff | hist) . . (+321) . . SlowdownDistance
- 02:30, 14 March 2009 (diff | hist) . . (+300) . . ExtraPower
- 02:26, 14 March 2009 (diff | hist) . . (+161) . . ExtraPower
- 15:12, 7 March 2009 (diff | hist) . . (+73) . . Aircraft and Weapons
- 15:03, 7 March 2009 (diff | hist) . . (+1,009) . . N Aircraft and Weapons (New page: As many of you have propably noticed already, an aircraft's behaviour is strongly influenced by the weapon it carries. As there seems to be no other place to plug this in, the following ar...)
- 14:13, 7 March 2009 (diff | hist) . . (+334) . . SlowdownDistance
- 22:04, 6 March 2009 (diff | hist) . . (+660) . . SlowdownDistance
- 23:20, 5 March 2009 (diff | hist) . . (+480) . . Spawned Missiles
- 18:04, 3 March 2009 (diff | hist) . . (+429) . . User talk:DCoder (→Template: new section) (current)
- 00:38, 2 March 2009 (diff | hist) . . (+102) . . DoubleOwned (→In {{ra2}} and {{yr}})
- 00:37, 2 March 2009 (diff | hist) . . (+570) . . N Talk:DoubleOwned (New page: Sorry, the DoubleOwned tag works in multiplayer/skirmish as well - presumably, it actually does NOT work in single player ampaign, as I have heard it did not work in singleplayer campaign ...) (current)
- 00:33, 2 March 2009 (diff | hist) . . (-44) . . DoubleOwned (→In {{ra2}} and {{yr}})
- 00:32, 2 March 2009 (diff | hist) . . (0) . . DoubleOwned (→In {{ra2}} and {{yr}})
- 00:29, 2 March 2009 (diff | hist) . . (+1,189) . . N Circling Missile Bug (New page: A known problem sometimes encountered with guided projectiles (those who have an {{Tt|ROT}} of greater than 0) is that when fired at a target, such a projectile will sometimes not fly into...) (current)
- 00:14, 2 March 2009 (diff | hist) . . (+1,286) . . ROT (→On Projectiles)
- 00:02, 2 March 2009 (diff | hist) . . (-5) . . m Level (format mess)
- 00:01, 2 March 2009 (diff | hist) . . (+7) . . Level
- 00:00, 2 March 2009 (diff | hist) . . (+528) . . Level
- 16:45, 1 March 2009 (diff | hist) . . (+256) . . NewTheater
- 16:35, 1 March 2009 (diff | hist) . . (+77) . . User talk:Millennium
- 14:53, 1 March 2009 (diff | hist) . . (+1,045) . . Mobile War Factory Rally Points (→Solutions)
- 23:32, 28 February 2009 (diff | hist) . . (+514) . . Spawned Missiles
- 23:28, 28 February 2009 (diff | hist) . . (+1,669) . . Spawned Missiles
- 20:05, 28 February 2009 (diff | hist) . . (+4,734) . . N Splitting Production Facilities (New page: ''The system described in the following builds is outlined in its basic functionality in the Correctly Working Naval Yards article, though it is expanded and generalized in the followi...)
- 15:13, 28 February 2009 (diff | hist) . . (+152) . . Spawns
- 15:11, 28 February 2009 (diff | hist) . . (+211) . . Spawns
- 15:03, 28 February 2009 (diff | hist) . . (+76) . . Fighter (current)
- 13:48, 28 February 2009 (diff | hist) . . (+475) . . WeaponType (current)
- 00:01, 28 February 2009 (diff | hist) . . (+175) . . Paradrops (current)
- 13:48, 15 February 2009 (diff | hist) . . (+13) . . GapRadiusInCells
- 22:33, 12 January 2009 (diff | hist) . . (+1) . . Correctly Working Naval Yards (→=Addition to the Above)
- 22:31, 13 September 2008 (diff | hist) . . (+283) . . Explodes (→In Red Alert 2 and Yuri's Revenge)
- 22:29, 13 September 2008 (diff | hist) . . (+366) . . N Talk:Explodes (New page: The Ammo Crate does not have primary weapon in TS. Yet, it does explode violently. Is this a hardcoded behaviour via the [AMMO] ID? Also, the InfantryType with the ID [E4] seems to be har...) (current)
- 18:00, 7 September 2008 (diff | hist) . . (+96) . . PadAircraft
- 17:59, 7 September 2008 (diff | hist) . . (+41) . . PadAircraft
- 17:57, 7 September 2008 (diff | hist) . . (+224) . . Internal Error (→Unverified / lacking information)
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