ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Search results

Jump to: navigation, search
  • ...lt veterancy threshold), and when placed on a map, it will be owned by the neutral player. However, made buildable and placed by the player in-game, it would ...tag)as ''0''. <tt>CanBeOccupied</tt> will cause the building to switch to neutral ownership once placed, but since you obviously do not want the building to
    1 KB (258 words) - 07:33, 24 January 2010
  • ...at player is killed, and the MCV is then released from mind-control to the neutral side. The only workaround is to make MCVs immune to mind-control (this is d * A neutral Engineer (there's an official multiplayer map that has neutral Psychic Sensors which, on rare occasions, can leave an Engineer as a surviv
    30 KB (4,812 words) - 11:40, 7 June 2023
  • ...ntryTypes|infantry]] controlled by the same player. Buildings owned by the neutral [[house]] can be garrisoned by infantry controlled by ''any'' player, but n ...ing's {{art}} entry also has a {{f|Buildup|link}} animation, the AI of the neutral house will sell the building immediately upon construction.
    1 KB (154 words) - 22:53, 29 March 2011
  • Infantry can only garrison buildings controlled by the same player or a neutral player.
    463 bytes (65 words) - 02:59, 5 December 2009
  • '''Note: NeedsEngineer also prevents a neutral structure from auto acquiring and firing upon units - as seen on the Tech O
    1 KB (176 words) - 05:56, 11 July 2021
  • ...he amount of credits given to the player who captures this building from a neutral owner. This is part of the oil derrick tech structure logic.
    796 bytes (122 words) - 13:07, 14 March 2016
  • ...Proof|no|link}}. The units are owned by the first country of the side {{tt|Neutral}}.
    2 KB (248 words) - 19:44, 6 April 2015
  • ...hould only consider targets that belong to an enemy [[house]], or scan for neutral/civilian targets as well.
    321 bytes (50 words) - 00:35, 6 September 2020
  • |Building with {{f|CanBeOccupied|yes|link}} set (usually neutral structures) ...ding with {{f|NeedsEngineer|yes|link}} set (usually [[NeutralTechBuildings|neutral tech buildings]])
    39 KB (6,281 words) - 22:44, 4 February 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)