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  • ...in {{ini|rules}} primarily for [[locomotor]]s, but also for [[AI_Generals|AI generals]].
    10 KB (1,538 words) - 21:42, 23 November 2017
  • ...ormed by the game when this trigger fires. These are things like "Give the AI three nuclear silos", "Reveal the aforementioned silos to the player" or "P ...associated tag entry. Accordingly, [[Final Sun]] and [[Final Alert 2]] map editors set the tag's persistence mode when the persistence value is modified from
    11 KB (1,516 words) - 10:56, 31 January 2024
  • ...ply placed in this section, and objects pre-placed on the map as well as [[AI/TeamTypes/Tag|teams]] can refer to the tags for additional functionality - Map editors refer these as: 0 - OR one time, 1 - AND one time and 2 - OR repeating.
    4 KB (631 words) - 11:03, 31 January 2024
  • I've used a number of map editors over the years, and the ingame ones were always better than the external on #Adding AI and enabling skirmish, thus establishing single-player gaming
    17 KB (3,034 words) - 14:05, 20 November 2010