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  • Lists all the pages which discuss incorrect comments present in unmodded INI files.
    0 members (0 subcategories, 0 files) - 14:04, 13 July 2006
  • ...e this template to mark up parts of DZ's guide that have been proven to be incorrect.
    334 bytes (53 words) - 07:44, 12 June 2008

Page text matches

  • {{fn|1|The comment in {{Rules}}, which states that the default is -1, is incorrect, as is the stated effect of setting {{f|BuildLimit|-1|link}}.}}
    3 KB (521 words) - 07:01, 30 August 2020
  • | [General] HarvesterUnit -> one of the objects in this list is incorrect OR this list has exceeded 127 characters. Commonly triggered when adding ne ...t is created/promoted. Please can someone else confim that EIP 006F3481 is incorrect and remove this entry if so. Although, it begs the question of where this E
    20 KB (3,395 words) - 14:53, 16 May 2024
  • ...that just want to look like they can mod and often say stupid and totally incorrect things. None of these categories as I see them have anything to do with how
    10 KB (1,778 words) - 00:06, 9 February 2008
  • ...rels. This led to each voxel requiring a special HVA. That is semantically incorrect, as the HVA (Handle of Voxel Animation) means HVA should only be used for a
    1 KB (208 words) - 17:56, 21 October 2005
  • ...f, it is easy enough to make. Oh, and by the way- Setting node count to an incorrect number or setting a House with a different amount of BaseNodes than its Nod
    9 KB (1,471 words) - 12:27, 26 July 2022
  • {{Incorrect}}
    779 bytes (140 words) - 07:49, 12 June 2008
  • {{Bugs}}This flag is parsed in an incorrect way: after reading its value from the INI file, it's multiplied by 100 befo
    1 KB (205 words) - 14:18, 4 December 2020
  • ...the Weather Storm's clouds are used, discolored due to the game using the incorrect palette.
    11 KB (1,828 words) - 18:20, 10 August 2023
  • '''Note:''' The rules(md).ini comments regarding these values are incorrect. Use this guide to determine the correct effects.
    4 KB (542 words) - 16:03, 26 September 2023
  • Fixed UMP bug - Internal Errors and broken campaigns due to incorrect use of Infantry Linking. All instances of Infantry Linking removed.<br>
    5 KB (881 words) - 22:41, 20 June 2008
  • ...in pages discussing flags which, in the original unmodded INI files, have incorrect comments about them. The best example would most likely be BuildLimit, whic Template includes [[:Category:Incorrect Comments|Category:Incorrect Comments]] automatically.
    695 bytes (92 words) - 13:50, 13 July 2006
  • Lists all the pages which discuss incorrect comments present in unmodded INI files.
    0 members (0 subcategories, 0 files) - 14:04, 13 July 2006
  • ...S]] and [[RA2]] and possibly also for [[YR|YR 1.000]], this information is incorrect, although the engine basicly works the same way for all these games).
    20 members (0 subcategories, 0 files) - 21:56, 15 June 2007
  • ..., "ObjectTypes" was used, which is not quite correct. <!-- todo/self: find incorrect usage of "ObjectTypes" in existing articles and fix them --> I do agree tha
    3 KB (526 words) - 07:01, 21 April 2008
  • Apologies if I posted incorrect info but was speaking from my own testing of ImmuneToVeins. If someone can
    848 bytes (143 words) - 21:31, 28 April 2008
  • ...e this template to mark up parts of DZ's guide that have been proven to be incorrect.
    334 bytes (53 words) - 07:44, 12 June 2008
  • <noinclude>Use this template to mark up incorrect comments, and commented out nonsense like ";VeteranAircraft=SHAD" which are
    961 bytes (140 words) - 19:58, 20 June 2008
  • ...side, gamemate's statement ''"both must be present for this to work"'' is incorrect; the later {{tt|1=BehavesLike=Smoke}} simply overrides {{tt|1=BehavesLike=R
    20 KB (3,012 words) - 17:55, 2 April 2024
  • Previous information was incorrect, outdated and horrible to read.
    189 bytes (29 words) - 21:56, 18 January 2011
  • ...this was taken blindly from MigEater's bug report in the forums. This was incorrect because that EIP is not part of the original game and as such does not belo
    421 bytes (66 words) - 11:56, 8 April 2011

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