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Difference between revisions of "SpecialSound"
From ModEnc
(Updated Template; Additional Information) |
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− | {{ | + | {{Flag |
− | Specifies | + | |name={{PAGENAME}} |
− | + | |files={{Categ|Rules(md).ini}} | |
+ | |values={{Values|strings|Names of [[Sound]]s}} | ||
+ | |special=see below | ||
+ | |default=none | ||
+ | |types={{Categ|SuperWeaponTypes}} | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | Specifies a sound (from {{TTL|sound(md).ini}} [{{TTL|SoundList}}]) to be played upon the completion of a SuperWeaponType with [[Type]]=ForceShield set. The timing is coordinated by [[ForceShieldPlayFadeSoundTime]]. |
Revision as of 06:08, 9 April 2008
Flag: | SpecialSound |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Names of Sounds) |
Special Values: | see below |
Default: | none |
Applicable to: | SuperWeaponTypes |
Specifies a sound (from Template:TTL [[[:Template:TTL]]]) to be played upon the completion of a SuperWeaponType with Type=ForceShield set. The timing is coordinated by ForceShieldPlayFadeSoundTime.