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Difference between revisions of "SpeedUnitsMult"

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(Rewrite)
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{{DeeZireInclusion}}<br />
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{{Flag
Determine the multiplier to the Speed= value of the relevant objects when produced by this house. It is not known if these values over-ride or enhance/accumulate with the Groundspeed= or Airspeed= entries for the house (see Difficulty Settings).
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|name={{PAGENAME}}
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|files={{Categ|Rules(md).ini}}
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|values=percentage / float
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|special=None
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|default=1.0
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|types={{Categ|Countries}}
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|games=[[RA2]], [[YR]]
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}}
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Specifies the multiplier applied to {{TTL|Speed}} of all {{TTL|VehicleTypes}} owned by this country.
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{{NeedTesting}}
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It is not known what is the relation between this setting and {{Tt|[[Speed#In Difficulty|Speed]]}} set under the {{TTL|Difficulty}} sections.

Revision as of 11:53, 16 July 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpeedUnitsMult
File(s): Rules(md).ini
Values: percentage / float
Special Values: None
Default: 1.0
Applicable to: Countries


Specifies the multiplier applied to Template:TTL of all Template:TTL owned by this country.

Template:NeedTesting

It is not known what is the relation between this setting and Speed set under the Template:TTL sections.