ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

SubjectToWalls

From ModEnc
Revision as of 08:07, 7 May 2006 by DCoder (talk | contribs) (Bad bad bad logic error)
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SubjectToWalls
File(s): rules(md).ini
Values: boolean(yes/no)
Special Values: none
Default: no
Applicable to: Projectiles


This flag determines whether this projectile can be stopped by walls in its path. If set, the unit firing it will only fire once it finds a firing location not obstructed by walls.

Mind that IsLaser=yes weapons with warhead set to Wall=yes will be able to fire over walls even if this setting says it shouldn't.