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Difference between revisions of "SuppressionThreshold"
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{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
Specifies the amount of Damage= below which any of this units weapons whose Warhead= has Parasite=yes set will not be suppressed. | Specifies the amount of Damage= below which any of this units weapons whose Warhead= has Parasite=yes set will not be suppressed. | ||
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+ | For example, a parasite with a SuppressionThreshold of X won't be killed by any weapons causing less than X damage to infected vehicle; if the host is killed by dealing less than X per shot, the parasite will survive. |
Latest revision as of 18:34, 21 April 2015
Flag: | SuppressionThreshold |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the amount of Damage= below which any of this units weapons whose Warhead= has Parasite=yes set will not be suppressed.
For example, a parasite with a SuppressionThreshold of X won't be killed by any weapons causing less than X damage to infected vehicle; if the host is killed by dealing less than X per shot, the parasite will survive.