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Difference between revisions of "Teleporter"

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If Teleporter is set to {{f|yes}} on a VehicleType with the chrono [[Locomotor]] set, then said VehicleType will only teleport to dock to a building which has {{f|DockUnload|yes}} set.
 
If Teleporter is set to {{f|yes}} on a VehicleType with the chrono [[Locomotor]] set, then said VehicleType will only teleport to dock to a building which has {{f|DockUnload|yes}} set.
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==See also==
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{{f|Organic|no|link}}

Latest revision as of 13:26, 12 July 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Teleporter
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes, VehicleTypes


This flag has two meanings.

If Teleporter is set to yes on an InfantryType, then said InfantryType can be teleported by the Chronosphere without being killed.

If Teleporter is set to yes on a VehicleType with the chrono Locomotor set, then said VehicleType will only teleport to dock to a building which has DockUnload=yes set.

See also

Organic=no