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Difference between revisions of "Template:MindActions"
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Nighthawk200 (talk | contribs) (Perhaps using a template would be easier for editing the data on all four tag pages.) |
EvilRenegade (talk | contribs) m (Replacing Template:TTL with Template:F.) |
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(4 intermediate revisions by one other user not shown) | |||
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|- | |- | ||
|Send to Grinder | |Send to Grinder | ||
− | |The unit is sent to a Grinder structure and destroyed. Only works if the computer actually <i>has</i> a Grinder. | + | |The unit is sent to a Grinder structure and destroyed. Only works if the computer actually <i>has</i> a Grinder. A structure is defined as a Grinder if it has {{f|Grinding|yes|link}}. |
|- | |- | ||
|Send to Bio Reactor | |Send to Bio Reactor | ||
− | |The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. | + | |The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it has {{f|InfantryAbsorb|yes|link}} or {{f|UnitAbsorb|yes|link}}. |
|- | |- | ||
|Send to Hunt | |Send to Hunt | ||
Line 17: | Line 17: | ||
<noinclude> | <noinclude> | ||
Displays the following table: | Displays the following table: | ||
− | {{ | + | {| align="center" cellpadding="4" class="table_descrowdesccol" |
+ | !Mission | ||
+ | !What happens | ||
+ | |- | ||
+ | |Add to Capturer's Team | ||
+ | |The unit is recruited into the TeamType of the capturing unit, and carries out its associated ScriptType. | ||
+ | |- | ||
+ | |Send to Grinder | ||
+ | |The unit is sent to a Grinder structure and destroyed. Only works if the computer actually <i>has</i> a Grinder. A structure is defined as a Grinder if it has {{f|Grinding|yes|link}}. | ||
+ | |- | ||
+ | |Send to Bio Reactor | ||
+ | |The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it has {{f|InfantryAbsorb|yes|link}} or {{f|UnitAbsorb|yes|link}}. | ||
+ | |- | ||
+ | |Send to Hunt | ||
+ | |If in doubt, the AI will just tell the unit to charge at the enemy and attack. | ||
+ | |} | ||
Used for AIMindControl tags. Edit this template to apply changes to all four pages.</noinclude> | Used for AIMindControl tags. Edit this template to apply changes to all four pages.</noinclude> |
Latest revision as of 10:41, 27 November 2009
Displays the following table:
Mission | What happens |
---|---|
Add to Capturer's Team | The unit is recruited into the TeamType of the capturing unit, and carries out its associated ScriptType. |
Send to Grinder | The unit is sent to a Grinder structure and destroyed. Only works if the computer actually has a Grinder. A structure is defined as a Grinder if it has Grinding=yes. |
Send to Bio Reactor | The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it has InfantryAbsorb=yes or UnitAbsorb=yes. |
Send to Hunt | If in doubt, the AI will just tell the unit to charge at the enemy and attack. |
Used for AIMindControl tags. Edit this template to apply changes to all four pages.