ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

TiberiumExplosive

From ModEnc
Revision as of 23:37, 7 March 2009 by Nighthawk200 (talk | contribs) (Updated as per DCoder's info.)
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TiberiumExplosive
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: AudioVisual


Contrary to popular belief, this flag does not control whether TiberiumTypes explode when shot.

Instead, this flag controls whether the Ore/Tiberium carried by a certain unit is explosive when that unit is destroyed. This in itself will also only apply if a certain unknown map-specific flag is set.