ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

TiberiumToSpawn

From ModEnc
Revision as of 16:36, 6 October 2013 by AlexB (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |types={{Categ|Terrain}} |values={{values|integers}} |default=0 |special=−1 (none) |ts=yes |fs=yes }} The Tiberium ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TiberiumToSpawn
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Special Values: −1 (none)
Default: 0
Applicable to: Terrain


The Tiberium type index to spawn. See SpawnsTiberium.

If this value is -1 and a terrain object is forced to spread Tiberium like a blossom tree or ore mine (SpawnsTiberium=yes and IsAnimated=yes), the first Tiberium type is used. (This is the default for Red Alert 2 and Yuri's Revenge, because this tag has been removed.) Aside from this, -1 is an acceptable value.