Difference between revisions of "TiberiumTransmogrify"
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− | {{DeeZireInclusion}}< | + | {{DeeZireInclusion}} |
− | The percentage chance that an InfantryType which does not have TiberiumProof=yes set will 'transmogrify' into the unit type defined by the SmallVisceroid= statement when they die through contact with Ore. Although parsed, this does not appear to get used in Red Alert 2 as the logic which causes Ore to inflict damage on infantry appears to have been disabled. | + | <div class="MainText"> |
+ | The percentage chance that an InfantryType which does not have TiberiumProof=yes set <br /> | ||
+ | will 'transmogrify' into the unit type defined by the SmallVisceroid= statement <br /> | ||
+ | when they die through contact with Ore. | ||
+ | </div> | ||
+ | |||
+ | <div class="RA2ref"> | ||
+ | Although parsed, this does not appear to get used in Red Alert 2 <br /> | ||
+ | as the logic which causes Ore to inflict damage on infantry appears to have been disabled. | ||
+ | <div> | ||
+ | |||
+ | <div class="sample"> | ||
+ | |||
+ | <div class="refs"> | ||
+ | Default value 1st seen in TIBSUN.MIX <br /> | ||
+ | Section "RULE*.INI" <br /> | ||
+ | "[General]" <br /> | ||
+ | "; Bret's hack section" | ||
+ | </div> | ||
+ | |||
+ | TiberiumTransmogrify=40 | ||
+ | |||
+ | </div> |
Revision as of 15:38, 12 May 2010
Flag: | TiberiumTransmogrify |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
The percentage chance that an InfantryType which does not have TiberiumProof=yes set
will 'transmogrify' into the unit type defined by the SmallVisceroid= statement
when they die through contact with Ore.
Although parsed, this does not appear to get used in Red Alert 2
as the logic which causes Ore to inflict damage on infantry appears to have been disabled.
Default value 1st seen in TIBSUN.MIX
Section "RULE*.INI"
"[General]"
"; Bret's hack section"
TiberiumTransmogrify=40