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TogglePower

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Revision as of 08:40, 4 August 2017 by TAK02 (talk | contribs) (Default value was missing.)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TogglePower
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and determines whether or not this BuildingType can be toggled 'on' and 'off' as with the power toggle function from Tiberian Sun - this can be made to work in Red Alert 2 as a 'super weapon' of sorts although there are restrictions and inherent problems. Also dictates whether or not the structure can be affected by a low-power situation.

Editor's Note:

According to the INI-comment regarding this flag, the default is 'yes'.