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Difference between revisions of "TurretRotateSound"

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(My apologies if the format is wrong, but I recently found out that it works on Vehicles)
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{{DeeZireInclusion}}<br />
+
{{Flag
 +
|name={{PAGENAME}}
 +
|files={{Categ|Rules(md).ini}}
 +
|values=String
 +
|types={{Categ|VehicleTypes}}, {{Categ|BuildingTypes}}
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
}}
 
Specifies the sound made by this object when its turret rotates. Can be set to any valid entry from the SOUND.INI file.
 
Specifies the sound made by this object when its turret rotates. Can be set to any valid entry from the SOUND.INI file.

Revision as of 04:43, 10 November 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TurretRotateSound
File(s): Rules(md).ini
Values: String
Applicable to: VehicleTypes, BuildingTypes


Specifies the sound made by this object when its turret rotates. Can be set to any valid entry from the SOUND.INI file.