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TurretRotateSound

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Revision as of 17:46, 10 November 2007 by Renegade (talk | contribs) (Theoretically correct, but we prefer to rewrite DeeZire's entries, as we don't want to just rip off his work.)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TurretRotateSound
File(s): Rules(md).ini
Values: Names of defined sounds/sections in Sound(md).ini
Applicable to: VehicleTypes, BuildingTypes


TurretRotateSound specifies the sound played when an object's turret rotates. It can be set to any valid sound as defined in Sound(md).ini, and is primarily used in Red Alert 2 and Yuri's Revenge on the Grand Cannon.