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Difference between revisions of "TurretSpins"

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If set to yes, the turret of this VehicleType will continuously spin around. The unit will therefore only attack other units when the turret allows it to (points in the right direction or the weapon is {{TTL|OmniFire|yes}}).
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If set to yes, the turret of this VehicleType will continuously spin around. The unit will therefore only attack other units when the turret allows it to (points in the right direction or the weapon is {{f|OmniFire|yes|link}}).

Latest revision as of 10:45, 27 November 2009

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Flag: TurretSpins
File(s): Rules(md).ini
Values: booleans
Default: no
Applicable to: VehicleTypes


If set to yes, the turret of this VehicleType will continuously spin around. The unit will therefore only attack other units when the turret allows it to (points in the right direction or the weapon is OmniFire=yes).