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Underwater

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Revision as of 23:11, 18 September 2006 by Vinifera7 (talk | contribs) (reformatted with additional information)
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Flag: Underwater
File(s): Rules(md).ini
Values: boolean
Special Values: None
Default: no
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


Underwater=yes has two effects:

  • Primarily, it is used to classify the object as being underwater, for the purposes of the Template:TTL logic.
  • It will also stop the object from displaying the Template:TTL animation when traveling over water.