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Command & Conquer gamer and creator of ''Project-X'', a personal Generals modification, and ''Ultimate-X'' and ''Project-X2'' (both Zero Hour mods). I also evaluate C&C armies (using tech trees and data reports):
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A Command & Conquer gamer who also does reports on various C&C armies.
  
'''Generals Page''': http://bluegalactic.deviantart.com/gallery/26069551
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Standard reports and charts:
  
'''Zero Hour Page''': http://bluegalactic.deviantart.com/gallery/26115815
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'''Generals Pages''': http://bluegalactic.deviantart.com/gallery/26069551
  
'''Pro:Gen Page''': http://bluegalactic.deviantart.com/gallery/27771552
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'''Generals Zero Hour Pages''': http://bluegalactic.deviantart.com/gallery/26115815
  
My mod projects (strictly for private use)
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Modification reports and charts:
  
'''Project-X''': Introduces the X-Force, my ultimate army which operates according to class system (based on Command & Conquer 4): Offense, Defense and Support. Three dozers represent the classes (the dozers have minor stat changes to distinguish them from one another).
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'''Pro:Gen Pages''': http://bluegalactic.deviantart.com/gallery/27771552
  
- ''Assault-X'' is based on Tank General Ta and focuses mainly on offense. The Offense Dozer moves 100% faster than normal but is weaker.
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'''Boss Generals Pages''': http://bluegalactic.deviantart.com/gallery/28587612
  
- ''Fortress-X'' is based on S.W. General Alexander and focuses on impenetrable bases and Super Weapons. The Defense Dozer is 100% tougher than normal but moves slowly.
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'''Shockwave Pages''': http://bluegalactic.deviantart.com/gallery/28707856
  
- ''SpecOps-X'' (A.K.A. SpecialOperations-X) is based on the AirForce and Stealth Generals and focuses on special weaponry and aircraft. The Support Dozer can be camouflaged.
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'''Contra Pages''': http://bluegalactic.deviantart.com/gallery/28707856
  
Project-X Page: http://bluegalactic.deviantart.com/gallery/26115853
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'''Project Raptor Pages''':  
  
'''Ultimate-X''': Enhances the vanilla USA, Chinese, and GLA armies by giving them rogue general technologies. Enables Boss General Leang and gives her a large number of build sets (one standard set and nine modified sets). The X-Force will be enhanced using Zero Hour logic (e.g., command set switches and only one Dozer). Ultimate-X is the spiritual successor to the Boss Generals mod (final release R3). All armies will have multiple sets for replayability.
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My mod projects (for private use):
  
- ''Ultimate America'': U.S.A.+AirForce Gen.+SuperWeapon Gen.+Laser Gen.
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'''Project-X''': Introduces the X-Force army, an ultimate faction that uses all units and buildings in the gamewhich operates according to the following gen plans (based on Command & Conquer 4): Offense, Defense and Support. Three dozers represent the plans (the dozers have minor stat changes to distinguish them from one another).
  
- ''Ultimate China'': China+Tank Gen.+Nuke Gen.+Infantry Gen.
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Project-X Page: http://bluegalactic.deviantart.com/gallery/26115853
 
 
- ''Ultimate G.L.A.'': G.L.A.+Chem Gen.+Demo Gen.+Stealth Gen.
 
 
 
- ''Ultimate Boss'': Boss+AirForce Gen.+SuperWeapon Gen.+Laser Gen.+Tank Gen.+Nuke Gen.+Infantry Gen.+Chem Gen.+Demo Gen.+Stealth Gen.
 
  
- ''Ultimate X-Force'': X-Force+Z.H. units and buildings.
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'''Ultimate-X''': Enhances the main USA, Chinese, and GLA armies by giving them rogue general technologies. Enables Boss General Leang and gives her a large number of build sets (one standard set and nine modified sets). The X-Force will be enhanced using Zero Hour logic (e.g., command set switches and only one Dozer). Ultimate-X is the spiritual successor to the Boss Generals mod (final release R3). All armies will have multiple sets for replayability.
  
 
Ultimate-X Page: http://bluegalactic.deviantart.com/gallery/28359135
 
Ultimate-X Page: http://bluegalactic.deviantart.com/gallery/28359135
  
 
'''Project-X2''': Enhances the 12 playable armies of Zero Hour with new units from other mods. Enables all three bosses for play, giving them new strategies. The X-Force will be enhanced using Zero Hour logic. Ironside and Deathstrike now have full names: Ironside's name is derived from the Shockwave Mod; I gave "Deathstrike" the last name Haleeb in honor of Pro:Gen 1.9's Terror General.
 
'''Project-X2''': Enhances the 12 playable armies of Zero Hour with new units from other mods. Enables all three bosses for play, giving them new strategies. The X-Force will be enhanced using Zero Hour logic. Ironside and Deathstrike now have full names: Ironside's name is derived from the Shockwave Mod; I gave "Deathstrike" the last name Haleeb in honor of Pro:Gen 1.9's Terror General.
 
New armies:
 
 
- ''George David Ironside'': U.S.A. Boss+Armor General.
 
 
- ''"Tigress" Leiong Leang'': Chinese Boss+Boss General+Fire General.
 
 
- ''Mohmar "Deathstrike" Haleeb'': G.L.A. Boss+Salvage General.
 
  
 
Project-X2 Page: http://bluegalactic.deviantart.com/gallery/26115858
 
Project-X2 Page: http://bluegalactic.deviantart.com/gallery/26115858

Revision as of 20:41, 22 June 2011

A Command & Conquer gamer who also does reports on various C&C armies.

Standard reports and charts:

Generals Pages: http://bluegalactic.deviantart.com/gallery/26069551

Generals Zero Hour Pages: http://bluegalactic.deviantart.com/gallery/26115815

Modification reports and charts:

Pro:Gen Pages: http://bluegalactic.deviantart.com/gallery/27771552

Boss Generals Pages: http://bluegalactic.deviantart.com/gallery/28587612

Shockwave Pages: http://bluegalactic.deviantart.com/gallery/28707856

Contra Pages: http://bluegalactic.deviantart.com/gallery/28707856

Project Raptor Pages:

My mod projects (for private use):

Project-X: Introduces the X-Force army, an ultimate faction that uses all units and buildings in the gamewhich operates according to the following gen plans (based on Command & Conquer 4): Offense, Defense and Support. Three dozers represent the plans (the dozers have minor stat changes to distinguish them from one another).

Project-X Page: http://bluegalactic.deviantart.com/gallery/26115853

Ultimate-X: Enhances the main USA, Chinese, and GLA armies by giving them rogue general technologies. Enables Boss General Leang and gives her a large number of build sets (one standard set and nine modified sets). The X-Force will be enhanced using Zero Hour logic (e.g., command set switches and only one Dozer). Ultimate-X is the spiritual successor to the Boss Generals mod (final release R3). All armies will have multiple sets for replayability.

Ultimate-X Page: http://bluegalactic.deviantart.com/gallery/28359135

Project-X2: Enhances the 12 playable armies of Zero Hour with new units from other mods. Enables all three bosses for play, giving them new strategies. The X-Force will be enhanced using Zero Hour logic. Ironside and Deathstrike now have full names: Ironside's name is derived from the Shockwave Mod; I gave "Deathstrike" the last name Haleeb in honor of Pro:Gen 1.9's Terror General.

Project-X2 Page: http://bluegalactic.deviantart.com/gallery/26115858