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Difference between revisions of "VeteranROF"
From ModEnc
m (flag, categ) |
(defeating false assumptions one page at a time; complete rewrite. Oh yeah, this flag is Applicable to [General], forgot about that. I'll have to change it on the others as well.) |
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{{Flag | {{Flag | ||
|name=VeteranROF | |name=VeteranROF | ||
− | |files= | + | |files={{Categ|Rules(md).ini}} |
|values=float | |values=float | ||
− | |special= | + | |special=N/A |
− | |default=1 | + | |default=1.0 |
− | |types= | + | |types=General |
− | |games=[[TS]], [[RA2]], [[YR]] | + | |games=[[TS]], [[FS]], [[RA2]], [[YR]] |
}} | }} | ||
− | This is a multiplier to the | + | This is one of the several Veteran Factors that control the bonuses given by {{TTL|VeteranAbilities}} and {{TTL|EliteAbilities}}. {{tt|VeteranROF}} is a straight multiplier to the {{TTL|ROF}} of the {{TTL|Primary}} and {{TTL|Secondary}} [[weapon]]s of units that benefit from the ROF promotional bonus. Contrary to popular belief, these bonuses do ''not'' stack, meaning that a ROF elite bonus will '''not''' further decrease the rate of fire of a unit with a ROF veteran bonus. |
− | ''' | ||
− | + | '''Example:''' if the weapon's {{tt|ROF}} is 20, then it would be decreased to 12 (assuming {{tt|VeteranROF{{Equal}}0.6}}). | |
− | {| | + | : '''20 * 0.6 = 12.''' |
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− | '' | ||
− | + | '''Note:''' Since {{tt|ROF}} is really the delay between shots, smaller numbers yield faster firing. Values of {{tt|VeteranROF}} greater than 1.0 actually ''decrease'' the firing rate of the unit. | |
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Revision as of 12:09, 3 September 2006
Flag: | VeteranROF |
File(s): | Rules(md).ini |
Values: | float |
Special Values: | N/A |
Default: | 1.0 |
Applicable to: | General |
This is one of the several Veteran Factors that control the bonuses given by Template:TTL and Template:TTL. VeteranROF is a straight multiplier to the Template:TTL of the Template:TTL and Template:TTL weapons of units that benefit from the ROF promotional bonus. Contrary to popular belief, these bonuses do not stack, meaning that a ROF elite bonus will not further decrease the rate of fire of a unit with a ROF veteran bonus.
Example: if the weapon's ROF is 20, then it would be decreased to 12 (assuming VeteranROF=0.6).
- 20 * 0.6 = 12.