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Difference between revisions of "Wake"

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m (Replacing Template:TTL with Template:F.)
 
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{{DeeZireInclusion}}<br />
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{{Flag
This specifies the animation to display as a wake effect when a unit is travelling on or over water. The animation must be from the [Animations]list and be defined in ART.INI.
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|name=Wake
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|files={{Categ|Rules(md).ini}}
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|values=string (name of [[Animation]])
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|default=none
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|types={{Categ|General}}
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|ts=yes
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|fs=yes
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|ets=yes
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions:
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* Will not be displayed for [[InfantryTypes]].
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* Will not be displayed for objects with {{f|Underwater|yes|link}}.

Latest revision as of 10:52, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Wake
File(s): Rules(md).ini
Values: string (name of Animation)
Default: none
Applicable to: General


Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: