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Difference between revisions of "Wake"
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(Rewrite) |
EvilRenegade (talk | contribs) m (Replacing Template:TTL with Template:F.) |
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|name=Wake | |name=Wake | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
− | |values= | + | |values=string (name of [[Animation]]) |
− | + | |default=none | |
− | |default= | ||
|types={{Categ|General}} | |types={{Categ|General}} | ||
− | | | + | |ts=yes |
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
}} | }} | ||
− | Specifies | + | Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: |
+ | * Will not be displayed for [[InfantryTypes]]. | ||
+ | * Will not be displayed for objects with {{f|Underwater|yes|link}}. |
Latest revision as of 10:52, 27 November 2009
Flag: | Wake |
File(s): | Rules(md).ini |
Values: | string (name of Animation) |
Default: | none |
Applicable to: | General |
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions:
- Will not be displayed for InfantryTypes.
- Will not be displayed for objects with Underwater=yes.