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Difference between revisions of "Wake"
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Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: | Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: | ||
* Will not be displayed for [[InfantryTypes]]. | * Will not be displayed for [[InfantryTypes]]. | ||
− | * Will not be displayed for objects with {{ | + | * Will not be displayed for objects with {{f|Underwater|yes|link}}. |
Latest revision as of 10:52, 27 November 2009
Flag: | Wake |
File(s): | Rules(md).ini |
Values: | string (name of Animation) |
Default: | none |
Applicable to: | General |
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions:
- Will not be displayed for InfantryTypes.
- Will not be displayed for objects with Underwater=yes.