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Wake

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Revision as of 11:07, 8 May 2006 by DCoder (talk | contribs) (Rewrite)
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Flag: Wake
File(s): Rules(md).ini
Values: Strings (names of Animations)
Special Values: None
Default: null
Applicable to: General


Specifies an animation that is used as a wake effect when an object is moving on or over water. Does not apply to SHP, cloaked or Underwater=yes objects.