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Difference between revisions of "WarpIn"

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m (Template Updated)
m (Updated.)
 
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{{Flag
 
{{Flag
 
|name=WarpIn
 
|name=WarpIn
|files={{Categ|Rules(md).ini}}
+
|files={{Categ|ini=rules}}
|values=strings (Names of Animations)
+
|values={{values|strings}}
 
|default=null
 
|default=null
 
|types={{Categ|General}}
 
|types={{Categ|General}}
Line 8: Line 8:
 
|yr=yes
 
|yr=yes
 
|rp=yes
 
|rp=yes
 +
|ra2obsolete=yes
 
}}
 
}}
 
{{Obsolete}}
 
  
 
Is supposed to specify an animation that is played when a teleporting unit arrives at the destination cell, but is actually unused, as the game plays the <tt>[[WarpOut]]=</tt> animation instead.
 
Is supposed to specify an animation that is played when a teleporting unit arrives at the destination cell, but is actually unused, as the game plays the <tt>[[WarpOut]]=</tt> animation instead.

Latest revision as of 14:19, 8 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: WarpIn
File(s): rules(md).ini
Values: Strings: Normal text.
Default: null
Applicable to: General

Cc cnrdelete-all.pngLogic related to WarpIn, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



Is supposed to specify an animation that is played when a teleporting unit arrives at the destination cell, but is actually unused, as the game plays the WarpOut= animation instead.