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Difference between revisions of "WaterBound"
From ModEnc
Millefeuille (talk | contribs) |
(Added missing categories) |
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|values={{values|Booleans}} | |values={{values|Booleans}} | ||
|default=no | |default=no | ||
− | |types={{Categ|BuildingTypes}} | + | |types={{Categ|BuildingTypes}}, {{Categ|TerrainTypes}} |
+ | |ra=yes | ||
+ | |cs=yes | ||
+ | |am=yes | ||
|yr=yes | |yr=yes | ||
|ra2=yes | |ra2=yes | ||
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}} | }} | ||
− | Can be set to 'yes' or 'no' and determines if this | + | Can be set to 'yes' or 'no' and determines if this object can only be placed on specific types of terrain tiles when constructed. These tiles consist of all tiles using a terrain type with [[SpeedType]] percentage value for [[Float]] being higher than 0%. [[Buildable]] is also ignored in the process. |
==See also== | ==See also== | ||
* [[Buildable]] | * [[Buildable]] | ||
* [[PlaceAnywhere]] | * [[PlaceAnywhere]] |
Revision as of 12:56, 21 March 2020
Flag: | WaterBound |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | BuildingTypes, TerrainTypes |
Can be set to 'yes' or 'no' and determines if this object can only be placed on specific types of terrain tiles when constructed. These tiles consist of all tiles using a terrain type with SpeedType percentage value for Float being higher than 0%. Buildable is also ignored in the process.