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Difference between revisions of "WaterBound"

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(Clarified the conditions upon which WaterBound applies.)
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{{DeeZireInclusion}}<br />
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{{Flag
Can be set to 'yes' or 'no' and determines if this BuildingType can only be placed on water tiles when it is constructed.
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|files={{Categ|ini=rules}}
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|values={{values|Booleans}}
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|default=no
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|types={{Categ|BuildingTypes}}
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|yr=yes
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|ra2=yes
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|ts=yes
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}}
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Can be set to 'yes' or 'no' and determines if this BuildingType can only be placed on specific types of terrain tiles when constructed. The tiles upon which the structure can be placed are determined by [[SpeedType|SpeedType]] settings of tile terrain type. Specifically, if the value of Float SpeedType is higher than zero, the terrain type is affected by WaterBound.

Revision as of 11:23, 17 October 2012

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: WaterBound
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


Can be set to 'yes' or 'no' and determines if this BuildingType can only be placed on specific types of terrain tiles when constructed. The tiles upon which the structure can be placed are determined by SpeedType settings of tile terrain type. Specifically, if the value of Float SpeedType is higher than zero, the terrain type is affected by WaterBound.