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WeaponStages

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Revision as of 21:24, 22 February 2008 by Nighthawk200 (talk | contribs) (Updated with DCoder's info.)
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Flag: WeaponStages
File(s): rulesmd.ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: VehicleTypes, BuildingTypes



Specifies the number of stages to the weapon on this object if it also has IsGattling=yes set. You should also specify the delay between each stage with the StageN= and EliteStageN= statements.

This is limited to 6 stages maximum. Any more will cause errors.