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Difference between revisions of "Winged"

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(De-deezirefied. Not a flag you can set so shouldn't have a flag template either.)
 
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{{DeeZireInclusion}}<br />
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A special-case value for unit [[SpeedType]] that defaults to 100% speed across all different terrain types and can't be overridden in terrain type settings. For example, defining Winged=80% under [Clear] wouldn't do anything. This is the default SpeedType of all flying units, such as AircraftTypes and certain vehicles.
Determines the percentage of the units [[Speed]]= that it will move at when moving over this land type if the unit has [[SpeedType]]=Winged. Should apply only to aircraft whose [[Locomotor]]= CLSID defaults to his anyway, but note that this is not included in RULES.INI as land should not affect aircraft - their Speed= defaults to 100% across all land types because they move above the land type, not on or over it.
 

Latest revision as of 12:24, 17 October 2012

A special-case value for unit SpeedType that defaults to 100% speed across all different terrain types and can't be overridden in terrain type settings. For example, defining Winged=80% under [Clear] wouldn't do anything. This is the default SpeedType of all flying units, such as AircraftTypes and certain vehicles.