ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

WobblesPerSecond

From ModEnc
Revision as of 17:52, 5 May 2006 by DCoder (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: WobblesPerSecond
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




The number of times per second that units which have JumpJet=yes assigned will wobble although this can be overridden in the units entry with the JumpjetWobbles= statement and even disabled completely with the JumpjetNoWobbles= statement. Used by the locomotor CLSID.