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Difference between revisions of "Wood"
From ModEnc
(Revised. Did you know that this allows a warhead to damage walls with wood armor even if the warhead has Wall=no? I didn't.) |
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Line 2: | Line 2: | ||
|values={{Values|bool}} | |values={{Values|bool}} | ||
|default=no | |default=no | ||
− | |types={{Categ| | + | |types={{Categ|Warhead}} |
|ra=yes | |ra=yes | ||
|cs=yes | |cs=yes |
Revision as of 14:33, 26 January 2011
Flag: | Wood |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Warhead |
This flag determines whether or not a warhead can inflict damage on terrain objects such as trees, and overlay objects with Wall=yes and Armor=wood.