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Difference between revisions of "Wood"

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m (Template Updated)
(Revised. Did you know that this allows a warhead to damage walls with wood armor even if the warhead has Wall=no? I didn't.)
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{{Flag
 
{{Flag
|name=Wood
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|values={{Values|bool}}
|files=rules(md).ini
 
|values=boolean (yes/no or true/false)
 
 
|default=no
 
|default=no
|types=[[Warhead]]s
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|types={{Categ|Warheads}}
 
|ra=yes
 
|ra=yes
 
|cs=yes
 
|cs=yes
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|ra2=yes
 
|ra2=yes
 
|yr=yes
 
|yr=yes
|rp=yes
 
 
}}
 
}}
  
This flag determines whether this [[Warhead]] can damage <tt>[[TerrainTypes]]</tt> such as trees or streetlights. (RA1 had no [<tt>[[TerrainTypes]]</tt>] section, so this was presumably hardcoded.)
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This flag determines whether or not a [[Warheads|warhead]] can inflict damage on [[TerrainTypes|terrain objects]] such as trees, and [[OverlayTypes|overlay objects]] with {{f|Wall|yes|link}} and {{f|Armor|wood|link}}.
  
Whether or not the player has to force fire to target them is controlled by <tt>[[TerrainFire]]</tt> on the weapon (RA2/YR only) and <tt>[[TreeTargeting]]</tt> in [<tt>[[General]]</tt>] (TS/RA2/YR only).
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==See also==
 
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* {{f|Wall|link}}
 
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* {{f|WallAbsoluteDestroyer|link}}
[[Category:Rules(md).ini Flags]]
 
[[Category:Warhead Flags]]
 

Revision as of 00:58, 31 December 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Wood
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Warheads


This flag determines whether or not a warhead can inflict damage on terrain objects such as trees, and overlay objects with Wall=yes and Armor=wood.

See also