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Wood

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Revision as of 00:58, 31 December 2009 by Vinifera7 (talk | contribs) (Revised. Did you know that this allows a warhead to damage walls with wood armor even if the warhead has Wall=no? I didn't.)
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Flag: Wood
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Warheads


This flag determines whether or not a warhead can inflict damage on terrain objects such as trees, and overlay objects with Wall=yes and Armor=wood.

See also