ActivateSound

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This flag has two applications within rulesmd.ini.

Contents


[edit] In AudioVisual

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm Extended Tiberian Sun Red Alert 2 Yuri's Revenge RockPatch Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ActivateSound
File(s): rules(md).ini
Values: Strings: Normal text.
Applicable to: AudioVisual


This flag defines the sound that will be played whenever VehicleTypes with PoweredUnit=yes are brought back online, either through power restoration, or rebuilding the relevant PowersUnit structure.

[edit] On VehicleTypes

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm Extended Tiberian Sun Red Alert 2 Yuri's Revenge RockPatch Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ActivateSound
File(s): rules(md).ini
Values: Strings: Normal text.
Applicable to: VehicleTypes


This flag performs the same function as the one above, except this flag is unit specific, so one unit can have a different ActivateSound than another one.
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