DeadBodies
From ModEnc
Contents |
[edit] For [General]
| Flag: | DeadBodies |
| File(s): | rules(md).ini |
| Values: | Comma-separated list of strings. (Limited to: Animations) |
| Applicable to: | General |
This flag specifies a list of Animations, one of which is randomly played when an InfantryType is killed by a warhead with InfDeath=1 or InfDeath=2. The animation will start to play once the Die1 or Die2 sub-sequences end.
These animations will not play for InfantryTypes with NotHuman=yes.
[edit] Individual override
In Red Alert 2, [General]→DeadBodies can be overridden for individual InfantryTypes↓.
[edit] For InfantryTypes
| Flag: | DeadBodies |
| File(s): | rules(md).ini |
| Values: | Comma-separated list of strings. (Limited to: Animations) |
| Applicable to: | InfantryTypes |
This flag acts as an individual override for [General]→DeadBodies↑.

