EMPulseClass

From ModEnc

Jump to: navigation, search

The EMPulse class controls EMP effects in the game which can be enabled by the EMEffect tag.

Contents

[edit] Class specifications

Property Value
General:
DerivationAbstractClass → EMPulseClass
GUID{B825CB22-11D2-200E-6000-A99F58D49A08}
VT address (YR 1.001)0x7E87A8
Size of member data (YR 1.001)0x34 bytes
AbstractClass derivative:
AbstractDerivation ID0x37


[edit] Member variables

Offset Type Name Description
AbstractClass:
0x0ptrVirtualTablePointer to the class's Virtual Table
0x4ptrIRTTITypeInfo VTablePointer to an extended VTable (not sure what exactly it does)
0x8ptrINoticeSink VTablePointer to an extended VTable (not sure what exactly it does)
0xCptrINoticeSource VTablePointer to an extended VTable (not sure what exactly it does)
0x10DWORDunknown
0x14DWORDDerivationFlagsBit 0: set if the instance is or derives from a TechnoClass
Bit 1: set if the instance is or derives from a ObjectClass
Bit 2: set if the instance is or derives from a FootClass
0x18DWORDunknown
0x1CDWORDunknown
0x20boolDirtyWas the object changed since it was last saved?
0x21BYTEunused
0x22WORDunused
EMPulseClass:
0x24shortOriginCell_XX coordinate of the origin cell of the EMP effect
0x26shortOriginCell_YY coordinate of the origin cell of the EMP effect
0x28intSpreadCell spreading radius of the EMP effect
0x2CintCreationTimeTime point at which this EMPulse instance has been created
0x30intDurationDuration the EMP effect lasts
AbstractClass - Member Variables
EMPulseClass - Member Variables

[edit] Virtual Table

Offset Return Type Name Arguments Description
IUnknown:
0x0HRESULTQueryInterfaceREFIID iid
void ** ppvObject
MSDN:
"Returns a pointer to a specified interface on an object to which a client currently holds an interface pointer."
0x4ULONGAddRefnoneMSDN:
"[...] increments the reference count for an interface on an object. It should be called for every new copy of a pointer to an interface on a given object."
0x8ULONGReleasenoneMSDN:
"Decrements the reference count for the calling interface on a object. If the reference count on the object falls to 0, the object is freed from memory."
IPersist:
0xCHRESULTGetClassIDCLSID * pClassIDMSDN:
"Retrieves the class identifier (CLSID) of an object. The CLSID is a unique value that identifies the code that can manipulate the persistent data."
IPersistStream:
0x10HRESULTIsDirtynoneMSDN:
"Checks the object for changes since it was last saved."
0x14HRESULTLoadIStream* stream
AbstractClass* dst
MSDN:
"Initializes an object from the stream where it was previously saved."
0x18HRESULTSaveIStream* stream
AbstractClass* src
(3rd is unknown)
MSDN:
"Saves an object to the specified stream."
0x1CHRESULTGetMaxSizeULARGE_INTEGER * pcbSizeMSDN:
"Returns the size in bytes of the stream needed to save the object."
AbstractClass:
0x20none (DTOR)DestructornoneFrees memory and removes this instance from global arrays.
0x24unknownunknownunknown
0x28unknownunknownunknown
0x2CintGetAbstractDerivationIDnoneGets the AbstractDerivationID of this class.
Used to find out "what something is".
0x30intGetSizenoneGets the size of the member data.
0x34unsigned longGetCRCunknownCalculates a CRC sum of this instance.
0x38intGetOwningHouseIndexnoneGets the index of the House (player) who owns this object.
0x3CHouseClass*GetOwningHousenoneGets a pointer to the House (player) who owns this object.
0x40intGetArrayIndexnoneGets the index of this class instance in the global array.
This will return 0 for abstract classes.
0x44boolIsDeadnoneFinds out whether this instance is dead.
This is only used for "living" objects with a health.
0x48voidGet3DCoordsint* dst_xyzLoads 3D coordinates into dst_xyz.
0x4CvoidGet3DCoords_varint* dst_xyzLoads 3D coordinates into variables, then into dst_xyz.
This method is obsolete (use 0x48).
0x50unknownunknownunknown
0x54unknownunknownunknown
0x58unknownunknownunknown
0x5CvoidAdvanceFramenoneThis is an updating routine, called every frame.
AbstractClass - Virtual Table

[edit] Member functions

Address (YR 1.001) Return Type Name Arguments Description
0x4C52B0ptr (CTOR)ConstructorDWORD CellCoords
int CellSpread
int Duration
(4th unknown)
Creates an instance.
0x4C5370ptr (CTOR)ConstructornoneCreates an instance without any initialization.
0x4C54E0voidInit1, unknownInitializes the EMP and freezes nearby units (see EMEffect)
Personal tools