IonCannonDamage

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Flag: IonCannonDamage
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967296.
Special Values: None
Default: 0 ?
Applicable to: CombatDamage

Image:Cc_cnrdelete-all.pngLogic related to IonCannonDamage, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



In TS, specifies the amount of damage inflicted by a Super Weapon with [[Type|Type=IonCannon]]. Obsolete in later games.

[edit] RockPatch Info

Image:Rpo.png If you are using a Super Weapon with Type=IonCannon in RockPatch version CE or higher, this flag will control the damage amount inflicted by your superweapon. It is global to all Super Weapons with Type=IonCannon.

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