OccupyWeaponRange

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Flag: OccupyWeaponRange
File(s): Rulesmd.ini
Values: floats
Default: 5
Applicable to: CombatDamage


Defines a global override to the weapons' Range= when those weapons are fired from inside garrisoned structures. This is a global switch rather than a multiplier to avoid different range issues when two units with differently ranged weapons are garrisoned.

For more information, see garrison changes in YR.
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