UndeploysInto

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Flag: UndeploysInto
File(s): Rules(md).ini
Values: strings (names of VehicleTypes)
Default: none
Applicable to: BuildingTypes


Specifies the VehicleType that this BuildingType can undeploy into (you can set which VehicleType deploys into this BuildingType by using the DeploysInto flag). This BuildingType's Buildup animation is played (in full length, unlike when you sell this building) in reverse direction.

[edit] Undeployed vehicle facing

Mind that if the game doesn't know which direction the VehicleType should be facing when it undeploys, it will undeploy the building without spawning the vehicle. The facing can be specified in the following ways:

INI Flag Facing
ConstructionYard=yes
Image:Warning small.png Warning: Side-effects.
South-West
TickTank=yes North-West
Artillary=yes North-East
ICBMLauncher=yes North-East
SensorArray=yes
Image:Yro.pngDeployFacing As set
Image:Yro.pngDeployDir
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