Wall
From ModEnc
| Flag: | Wall |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
| Warning: | One or more numbered subpages exist: Wall I. These should be merged into this page. |
Can be set to 'yes' or 'no' and determines if this BuildingType uses special case logic for the construction of walls. Should only be used for structures that are also classed as OverlayTypes. The distance between each wall section that walls will automatically be constructed is determined by adding the GuardRange= statement to this structures entry.

