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Difference between revisions of "Speed"
From ModEnc
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|special= | |special= | ||
|default=none | |default=none | ||
− | |types={{Categ|JumpjetControls}}, {{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | + | |types={{Categ|JumpjetControls}}, {{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}, {{Categ|WeaponTypes}} |
|ra=yes | |ra=yes | ||
|cs=yes | |cs=yes | ||
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== On ObjectTypes == | == On ObjectTypes == | ||
− | Specifies the | + | Specifies the movement speed of this ObjectType. |
+ | |||
+ | == On WeaponTypes == | ||
+ | Specifies the speed the weapon's projectile will have when fired. This only works on projectiles with a [[ROT]] larger than 0. | ||
== On JumpJet Controls == | == On JumpJet Controls == |
Revision as of 13:11, 19 March 2008
Flag: | Speed |
File(s): | Rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | none |
Applicable to: | JumpjetControls, InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes, WeaponTypes |
On ObjectTypes
Specifies the movement speed of this ObjectType.
On WeaponTypes
Specifies the speed the weapon's projectile will have when fired. This only works on projectiles with a ROT larger than 0.
On JumpJet Controls
Specifies the default speed of JumpJet units. Individual units can override this using the Template:TTL flag.
In Powerups
Flag: | Speed |
File(s): | Rules(md).ini |
Values: | Values that don't conform to any typical format (see article) |
Default: | none |
Applicable to: | Powerups |
See [[[:Template:TTL]]].