Speed

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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm Extended Tiberian Sun Red Alert 2 Yuri's Revenge RockPatch Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Speed
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: none
Applicable to: JumpjetControls, InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes, WeaponTypes


Contents

[edit] On ObjectTypes

Specifies the movement speed of this ObjectType.

[edit] On WeaponTypes

Specifies the speed the weapon's projectile will have when fired. This only works on projectiles with a ROT larger than 0.

[edit] On JumpJet Controls

Specifies the default speed of JumpJet units. Individual units can override this using the JumpjetSpeed flag.

[edit] In Powerups

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm Extended Tiberian Sun Red Alert 2 Yuri's Revenge RockPatch Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Speed
File(s): Rules(md).ini
Values: Values that don't conform to any typical format (see article)
Default: none
Applicable to: Powerups


See [Powerups].
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