|Values:||Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").|
Used by the AI for mind control logic. This flag determines the probability of the AI performing a certain action when it mind controls an enemy unit.
There are four missions that the AI could order the mind controlled unit to perform:
|Add to Capturer's Team||The unit is recruited into the TeamType of the capturing unit, and carries out its associated ScriptType.|
|Send to Grinder||The unit is sent to a Grinder structure and destroyed. Only works if the computer actually has a Grinder. A structure is defined as a Grinder if it has.|
|Send to Bio Reactor||The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it hasor .|
|Send to Hunt||If in doubt, the AI will just tell the unit to charge at the enemy and attack.|
This is also the order that the missions appear in the percentage list for this tag. This is a percentage list, so all four values should total up to 100. However, don't include the percentage sign (%) on the number values.