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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
The offset, in pixels, that smoke is displayed over this object when it has been destroyed. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the object. Does not appear to work although this has not been tested on all object types.