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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
Tells the computer which structures constitute the Tech Buildings (i.e. ones it will consider capturing instead of enemy structures in its AI triggers). This list is also used by the Random Map Generator in the game to randomly determine which structures to place on random maps (other aspects of the Random Map Generator are controlled through the RMG.INI file).