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Difference between revisions of "TileYOffset"
From ModEnc
(Created page with "Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down. ==See...") |
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− | Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down. | + | {{Flag |
+ | |name=Tile''nn''YOffset, where ''nn'' is tile number in the [[TileSets|tile set]] (from 01 to 99). | ||
+ | |values={{values|integers}} | ||
+ | |files={{Categ|Terrain Control INI}} | ||
+ | |types={{Categ|TileSets|Tile set}} animation sections | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |hp=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |ares=yes | ||
+ | }} | ||
+ | |||
+ | Specifies the up-down offset of an [[animation]] attached to a [[TMP|terrain tile]] in pixels. Negative numbers move the animation up and positive numbers move the animation down. | ||
+ | |||
==See also== | ==See also== | ||
− | *[[ | + | *[[TileXOffset]] |
− | *[[ | + | *[[TileAnim]] |
− | *[[ | + | *[[TileAttachesTo]] |
− | *[[ | + | *[[TileZAdjust]] |
Latest revision as of 11:38, 19 April 2022
Flag: | TilennYOffset, where nn is tile number in the tile set (from 01 to 99). |
File(s): | Terrain Control INI |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Applicable to: | Tile set animation sections |
Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down.