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Difference between revisions of "DefensesCostBonus"
From ModEnc
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− | {{ | + | __NOTOC__ |
− | If | + | |
− | + | {{Flag | |
+ | |name=DefensesCostBonus | ||
+ | |files=rules(md).ini | ||
+ | |values=positive decimals | ||
+ | |default=1.0 | ||
+ | |types=[[BuildingTypes]] | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | If the host has [[FactoryPlant]]= "yes", then this number is multiplied by each of the [[BuildingTypes]] the owner can build with [[BuildCat]]= "combat". Note that the effect is cumulative (two structures with .8 set results in the [[Cost]]= of each of the owner's defenses being multiplied by .64). |
Latest revision as of 23:35, 14 April 2008
Flag: | DefensesCostBonus |
File(s): | rules(md).ini |
Values: | positive decimals |
Default: | 1.0 |
Applicable to: | BuildingTypes |
If the host has FactoryPlant= "yes", then this number is multiplied by each of the BuildingTypes the owner can build with BuildCat= "combat". Note that the effect is cumulative (two structures with .8 set results in the Cost= of each of the owner's defenses being multiplied by .64).