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- | A unit was being erased by a chrono weapon but the object that started the erase process no longer exists. When ...e at a refinery before the target was destroyed. Don't give ore harvesters chrono weapons.30 KB (4,812 words) - 11:40, 7 June 2023
- ; [[Temporal]] : Is this a temporal weapon? (Used on Chrono Legionnaire) ; [[IsLocomotor]] : Is this a locomotor derived weapon? (Used on Chrono Legionnaire and Magnetron)17 KB (2,713 words) - 14:06, 12 March 2013
- ...ed by the engine, since {{f|ChronoDelay|link}} appears to be used even for chrono reinforcement triggers in both skirmish and campaign. //[[User:Vinifera7|Vi :: As far as I see, it's used for map action #107 Reinforcement By Chrono. ''//[[User:DCoder|DCoder]] 05:11, 10 December 2009 (UTC)''777 bytes (117 words) - 01:06, 11 December 2009
- ...any -2 comparisons in the code... (I didn't yet have time to dig into the chrono stuff, sorry.) ''//[[User:DCoder|DCoder]] 07:17, 20 December 2009 (UTC)''765 bytes (125 words) - 21:25, 20 December 2009
File:OperationChronoStormLATSetsMarked.jpg A section of the final Allied mission "Operation Chrono Storm" map from the Red Alert 2 Campaign. Tiles that are going to be affect(1,029 × 813 (142 KB)) - 17:57, 1 January 2011File:OperationChronoStormAfterAutoLAT.jpg A section of the final Allied mission "Operation Chrono Storm" map from the Red Alert 2 Campaign, after Auto-LAT has been applied.(1,029 × 813 (143 KB)) - 18:00, 1 January 2011- * '''Chrono'''TurretIndex<br>'''Chrono'''TurretWeapon8 KB (1,244 words) - 22:09, 22 July 2011
- | 17 || CCOMAND || 超时空突击队 || Chrono Commando || flak ||style="background-color: #CCE4FF;"| Allied 盟军 | 39 || CIVAN || 超时空伊文 || Chrono Ivan || none ||style="background-color: #CCE5E6;"| Special 特殊73 KB (6,575 words) - 15:48, 23 September 2023
- If Teleporter is set to {{f|yes}} on a VehicleType with the chrono [[Locomotor]] set, then said VehicleType will only teleport to dock to a bu536 bytes (83 words) - 13:26, 12 July 2022
- The animation does not play in case the unit is warping in from a chrono-move or being warped out by {{f|Temporal|link}} weapons, or when attacked b693 bytes (115 words) - 20:07, 11 March 2014
- The animation does not play in case the unit is warping in from a chrono-move or being warped out by {{f|Temporal|link}} weapons, or when attacked b616 bytes (101 words) - 11:19, 14 October 2017
- | 16 || CLEG || 超时空军团兵 || Chrono Legionnaire || none ||style="background-color: #CCE4FF;"| Allied 盟军 | 18 || CCOMAND || 超时空突击队 || Chrono Commando || none ||style="background-color: #CCE4FF;"| Allied 盟军53 KB (4,950 words) - 15:40, 23 September 2023